![]() ![]() ![]() This is one I have had the opportunity to try out while sat in a full-size glider fuselage mock-up in a room with 3 projector monitors pointed at the walls of a room. They leave the scenery to what looks like Google Earth derived, though I am not sure. This one keeps the focus on claimed "high accuracy aerodynamics and weather physics". It may not have much relevance to our community now, but one can hardly not mention it!Ĭondor This is a paid-for "Competition Soaring Simulator", meaning sailplanes. It is no longer with us, and may have been developed for professional use by companies like Lockheed Martin. Microsoft's Flight Simulator - Where the original Cessna 172 became familiar to us all, and once used by some as a casual MSDOS functional test. I am not even sure the mouse worked OK with it properly, but for me, however great is the photographically derived scenery, a top wide-angle view, transformed to pretend a tilt for viewer eye position, delivers all the wrong motion cues compared to a proper 3D perspective transform of even sparse airport objects. Google Earth Flight Simulator - so far, no way could it see the joystick on my Linux machine. YSFlight - I don't know anything about it, other than it does not require much computer power to work OK. Using something called "blade element theory", which is "an engineering tool that can be used to predict the flying qualities of fixed- and rotary-wing aircraft with incredible accuracy.” Is that a bit like JSBSim? X-Plane - a paid-for sim which the developers claim is not a game. I don't think I mean stuff like military aircraft carrier training or something Boeing uses at their factory, (but if you have experienced any of that, then do tell)Īfter an earlier casual effort, I am just about getting started trying FlightGear more seriously. ![]()
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